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Advanced engine needed  : Any limit-removing source port, complevel2
Primary purpose         : Single play
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Title                   : The Imp Zone Game Club Community Pack
Filename                : IZGCCP.wad
Release date            : August 16, 2024
Author                  : In Training (project organizer)
Email Address           : intraining94@gmail.com
Other Files By Author   : Assault on Nukeway Enterprises (2022), Dam It All to Hell! (2023)

Description             : The Something Awful video game sub-subforum IMP ZONE (no relation to the 1994 WAD (or is there?!?)) hosts a regular Game Club every month. In October 2023, I ran a community project for a big group of first-time mappers to flex their designing muscles and put together some DOOM levels. This community pack is the result - all levels here were made in October 2023 (which some slight tweaks in the ensuing weeks/months for minor bugfixing), and most entries were by total newcomers (myself excluded). Some participants had never even played DooM before! The creativity on display is quite remarkable, especially considering the time restraint and lack of practice. I hope you all enjoy this collection of rough and wild maps.

/!\PLEASE NOTE/!\ MAP20 - Project Meteor is designed for HMP as equivalent to UV. UV is for true sickos only.

Additional Credits to   : Sub-Actuality for running the Imp Zone Game Club week in and week out. The Kins for making our TITLEPIC. P-Mack for providing the ENDPIC. Sub-Actuality for providing our credits image! And Dieting Hippo for penning the DeHacked. All the Gamers who rose up and made their voices heard in this excellent pack. Everybody around the globe who upkeep MIDI libraries.
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* What is included *

New levels              : 25
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : N/A


* Play Information *

Game                    : DOOM2
Maps and Music          : MAP01 - Impo's Domain by French Accent, "Brinstar (The Jungle Floor)" from Super Metroid 
			  MAP02 - Fresh Hell by hamsauce666, "Spirit Crusher" by Death
			  MAP03 - Bone Zone by Cubone, "Smooth Operator" by Sade
			  MAP04 - Server Room by Jenny Agutter, "Paranoid Android" by Radiohead
			  MAP05 - DOOM-MAKU by mycophobia, "Bulls on Parade" by Rage Against the Machine
			  MAP06 - Shotgun Zone by Ditocoaf, "Confrontation" from Soul Calibur II
			  MAP07 - Blood Eagle Tower by Evil Eagle, "Mountain Zone" from Ys VI: The Ark of Napishtim
			  MAP08 - Kept Ya Waiting by Tarranon, "Theme of Solid Snake" from Metal Gear 2
			  MAP09 - Engorged by In Training, "Opus 13" from Castlevania: Rondo of Blood
			  MAP10 - John Romero's Punch-Out!! by Evil Eagle, "Fight Theme" from Mike Tyson's Punch-Out!!
			  MAP11 - The Beast Pens by Kongming, "The Demon's Dead" from DOOMII
			  MAP12 - Circle Trigonism by P-Mack, "Give a Reason" by Megumi Hayashibara
			  MAP13 - Back Alley Brawl by Kongming, "Ken's Theme" from Street Fighter II
 			  MAP14 - Running of the Pinkies by Arch Nemesis, "Toreador II" by Apocalyptica
			  MAP15 - Sleepwalker by Symbolic, "99 Ways to Die" by Megadeth
			  MAP16 - It's Pinky by Leadthumb, "Blood of the Zodiac" by Machinehead
			  MAP17 - Plasmodrome by In Training, "J-E-N-O-V-A" from Final Fantasy VII
			  MAP18 - Crates and Barrels by Plebian Parasite, "Money for Nothing" by Dire Straits
			  MAP19 - Altar of Skulls by Kongming, "Trouble in Sight" by Bloo from the Ultimate MIDI Pack
			  MAP20 - Project Meteor by P-Mack, "Pochi's Theme" from Legacy of the Wizard
			  MAP21 - Deja Vu by rodbeard, "Running from Evil" from DOOMII
			  MAP22 - Burnout Blast by In Training, "Close Quarters" from Runescape
			  MAP23 - Sometimes Be Game Over by Sub-Actuality, "Hallowed Be Thy Name" by Iron Maiden
			  MAP31 - Like a Demon by Plebian Parasite, "Pledge of Demon" from Yakuza Zero
			  MAP32 - Twenty Nine Seventy by Evil Eagle, "Big Bad Baby Bowser" from Yoshi's Island

Single Player           : Designed for single player, pistol start
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes kind of. Sporadically.
Story			: Junior researchers in UAC's Terraforming Division have a mess on their hands...some of the newly minted bozos got a bit drunk during their annual holiday party and thought it would be funny to let the portal operators pour some demons into their new geographic experiments. These first-time architects are up their neck in demon guts and need Doomguy's help get back to status quo! Get in there, cash that check and whup some demon butt!

* Construction *

Base                    : New from scratch
Build Time              : 23 days, a time limit from October 1, 2023 to October 22, 2023
Editor(s) used          : Ultimate Doom Builder, Slade3
Known Bugs              : None
May Not Run With        : CrispyDoom, any vanilla ports.
Tested With             : Eternity Engine 4.02, dsda 0.24.2, prBoom+ 2.5.1.4, GZDoom 4.7.1, and more.



* Copyright / Permissions *

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.
